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This is the gateway through which all functionality of the TextToSpeech API can be accessed. The current volume of the text to speech engine. The current speed of the text to speech engine. The current pitch of the text to speech engine. The current language of the text to speech engine. Initializes the TTS engine with the given parameters. Initialize ( Locale language, float speed, float pitch, float volume) Initializes the TTS engine with default settings.
#Celebrity tts voices for android android
Shows an android Toast message on the screen. Toast (string message, ToastLength length) Calling this function with new set of methods will cause previous registered methods to unregister against the callbacks. Please note that you can't register multiple methods to receive the same callback. Register callback methods for various events regarding speech synthesis. RegisterUtteranceListeners (GameObject callbackObject, string onUtteranceStartedListener, string onUtteranceErrorListener, string onUtteranceCompletedListener) If you're sure about the path then you can pass in the path as the last argument More. The audio file is by default saved to "Application.persistentDataPath". Synthesizes the given text to an audio file. SynthesizeToFile (string textToSynthesize, string fileName, Action Result, string path="") Call GetVoices() function to get a list of available voices. A TTS Engine can expose multiple voices for each locale, each with a different set of features for example male/female voices. Get a list of the installed voices on the selected TTS engine. This can be useful when you mess up with the voices and get strange sounds. Sets back the default voice of the currently selected TTS engine. Please note that this method doesn't return realtime results, for example if the TTS engine has just stopped speaking the method might return true for sometime and will return false after a few milli secs. Returns true if the text to speech engine is currently busy speaking. Please note that this changes the volume with which the text to speech engine speaks and doesn't change the android system volume. Set the volume of the text to speech engine. Set the pitch with which the text to speech engine speaks. Set the speed with which the text to speech engine speaks. Get the engine currently being used by the plugin for speech synthesis. You can get the names of all installed TTS engines by calling GetInstalledEngines() method. The name should match exactly as the one shown in android settings. SetTTSEngineByName (string engineName, bool setToGoogleTTS)Ĭhange to a TTS engine by providing its name. If any TTS engine is currently not initialized this will return null More.Ĭhecks to see if google TTS engine is installed on the users' device or not. Gets the names of the installed TTS engines on this device. If the TTS engine is not successfully initialized this will return "TTS ENGINE NOT INITIALIZED More. Gets the name of the default selected TTS Engine from android settings. IsCustomLanguageAvailable (string languageAbbreviation, string countryAbbreviation) Is the given language represented by the locale available. Set the language of the text to speech engine. SetLanguageFromCustomLocale (string languageAbbreviation, string countryAbbreviation) If you want to change a language that is not available in the Locale enum you can use the "SetLanguageFromCustomLocale()" method More.
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The Locale enum contains some common languages. Set the language of the text to speech engine through the available Locales. Performs speech synthesis on the text given.This method doesn't provide you with error callback. In case an error occurs the callback is called with the error description. Performs speech synthesis on the text given. Speak (string toSpeak, OnErrorCallbackHandler errorCallback) The delegate template for error callbacks.
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This enum contains two members that can be used to dicate the length of time for which a toast message is shown. This enum represents some commonly used languages.